Camera Test
Flora's Gate » Devlog
These cameras show one of the ways that we are attempting to combat making players nauseous by implementing some camera snapping. After some quick playtesting of this mechanic, it was decided that the snapping is too jarring and disruptive to the experience. For this reason we decided to scrap it but will still likely implement a cap on the players speed for both simulation sickness prevention and also as an element of the gameplay similar to the mechanics seen in the 2015 game Until Dawn.
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Flora's Gate
An interactive exploration of a dying cult in the moutains
Status | In development |
Authors | Puddintato, Tori |
More posts
- Asset ProgressionApr 07, 2020
- Big Changes and AdaptingMar 22, 2020
- The Greenhouse and ThingsJan 08, 2020
- BETA TESTDec 13, 2019
- Finding The PaceNov 16, 2019
- Progress UpdateNov 15, 2019
- New Terrain WalkthroughNov 05, 2019
- Some Big ChangesNov 03, 2019
- How are the Trees Going?Nov 02, 2019
- Model ProgressOct 24, 2019
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