Big Changes and Adapting


In light of everything that is going on in the world, we as a team are having to make some big decisions about our game. Much like a majority of students across the United States, our senior year on campus was cut short so that we could support the effort to stop the spread of the Coronavirus by social distancing. For us this meant that we would have to stop production for the Occulus Rift and reroute our project so that we as a team could work on it remotely, but also efficiently. This does not mean that we will never have the VR version, it just means from this point we will be developing for Windows PC and will have a VR version a little later down the road. 

That said I will be working on posting the last build of the VR version (as it was before production halted) somewhere soon. Otherwise please look forward to following more of our content on here! As plans have shifted we have also lost access to a great deal of ready at hand playtesters so we will also be posting builds here in the near future for testing and feedback on all things posted is more than welcome!

Stay safe and stay healthy!

Jovan

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